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Diplomacy in Fantasy EmpireWhen you start playing Fantasy Empire, you will be placed in one of many realms, in which you get a province. When you attack a province in another realm, and gain land there, you will get a new province there. Together all your provinces makes up your empire. You are always the ultimate ruler in your empire, however each realm has a ruler of rulers coordinating everyone in that realm, he/she are called monarch, or king if male, queen if female.Every province in a realm has one vote, with a voting power equalent to his landsize, for who will become monarch in that realm. The owner of the province with who has been given most voting power becomes the monarch. The monarch has certain extra powers, includes naming the realm, managing the council, chose if you shall construct a wonder, and if so which one, and to coordinate attacks within the realm. His most powerful power is however to decide what provinces are going to be part of his kingdom. By default all provinces ruled by an empire originating from that realm is a member of that kingdom, while provinces gained by force will be outside it. Any ruler may decide he doesn't want to be a member of the kingdom and leave, and the monarch may kick out anyone (except new provinces the first 5 days after they started playing), but to become a member of a kingdom, both sides (the ruler and the monarch) must agree. An empire that has a province who is member of a kingdom may not attack any province in that kingdom with forces from any of his provinces, but may attack other provinces owned by the same empire. A province not member of a kingdom is not bound by any such restrictions. However forces from a province more than double the land-size of the target may not participate in battle. Only members of the kingdom may post and read messages in the realms own message board - the council, but anyone can send personal messages to anyone. The king has the power to delete messages in the council. Use this power wisely, while rulers not allowed to say what they want may vote for another monarch. War and peace:Each empire may offer peace to one other empire. If the ruler of this empire agree, neither of you can attack each other until one of you breaks this peace. In the same way may the monarch in each kingdom offer peace to one other kingdom, and if the monarch of that kingdom agrees, no empire with a province in one of the kingdoms may attack any province in the other kingdom. The ruler or monarch may always accept a peace independent of amount of peaces currently held, but may only initialize (offer) one. After agreed on, a peace can't be broken for 48 hours.Similar each empire may declare war on one other empire, and each monarch for a kingdom on one other realm. Declaring war on an empire / realm will give a 10% attack bonus against target provinces in that empire / realm, but a -5% penalty against any other empire / realm. Bonuses / penalties from both you empire and you realm does add up. The ruler or monarch of target empire / kingdom may, if he want to, mobilize the defense, giving a 5% defense bonus against that realm, but a -1% defense penalty against everyone else, as well as declare war back, for the offence bonus. The ruler or monarch may only declare war against one empire / realm (independent of who declared war first), but may mobilize the defense against up to 5 other realms. Observe though that the penalties from one mobilization applies even on the target of another, so if you mobilize the defense against 3 different realms / empires, you will have a +3% bonus against attacks from those realms / empires, but -3% penalty against everyone else. Publicity of information:Who is in war with / has peace with / have mobilized defense against who is common knowledge, but which provinces are members of a kingdom and which are not is only known if (1), you have a province in that realm, (2) one kingdom you have a province in has peace with that realm or (3) one empire your empire is in peace with has an province in that realm. It is also if one of these conditions you can see if a ruler of an empire is online at the moment. Only the monarch of an realm, and an monarch of an realm in peace with that realm may see who is inactive in that realm. The system declares an empire inactive if the ruler hasn't been logged in for 72 hours. An empire that is inactive for more than 10 days will be deleted, together with all his tropes in other provinces. Tropes from still active empires that were sent to protect a now deleted empire will return home at normal speed. The same will happen with troops defending a province loosing it last acre of land. Tropes whose home is in a province loosing its last acre of land will instantly dessert. |
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