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Resources and the Market
Resource |
Sell-value |
By-cost |
CC |
1 |
2 |
Iron |
1 |
2 |
Gems |
4 |
12 |
Coal |
1 |
2 |
Stone |
1 |
2 |
Lumber |
1 |
2 |
Mercury |
4 |
12 |
Food |
(N/A) |
2 |
The different resources of Fantasy Empire is CC (Copper Commons, the standard currency of the world), Iron, Gems, Coal, Stone, Lumber, Mercury, Food and Mana. Resources is produces by different buildings (see "Land and Buildings" for more info). You also gain 2.7 CC in taxes from all your employed peasants (not military) every hour. In addition you may steel resources from another province (see "Espionage" for more info). You can stock up to 2 billions of any resource; however, some of them don't last. Lumber will rot, Food will decay, mana will be drained, and during special circumstances iron may rust and gem may break. Normally lumber and food rot at 1% of your stockpile and mana rots at 2%.
If you find you having surplus of one resource and is low on another, you may trade them at the market. However, you can not trade in mana and no merchant is interested in buying food. The cost of any resource except food will vary during the round, depending on how many people selling and buying it, but will begin as in the table to the left. CC, Iron, Coal, Stone and lumber is always two times as expensive to buy, as to sell while Gems and Mercury three times as expensive.
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